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1. Reducing RDV Stupidity - in Feedback/Requests [original thread]
Spawned in new game, found some flat land. No one else in my area. Called in my dropship, RDV didn't roll it over! :D A second RDV drops a tank on it before i can hit the L1 button, but not before I can jump in my dropship!
- by Kelshaw Xu - at 2013.03.07 22:38:00
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2. [Request] Tractor Beams - in Feedback/Requests [original thread]
Professormohawk wrote: or we could just bend down and drag the body to cover I been wondering why we can't do this? The times I don't have an injector, and the area is clear. I have been wanting to pick up the dying peep and take him to my b...
- by Kelshaw Xu - at 2013.03.04 19:54:00
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3. Request: tactical AV, stasis webifier - in Feedback/Requests [original thread]
trollsroyce wrote: A weapon that functions like a laser rifle for infantry (200m range) or unlimited range laser turret. The beam (infantry) slows down vehicles by 50% and prevents afterburner/nitro. The turret slows down by 90%, bringing aeri...
- by Kelshaw Xu - at 2013.03.04 19:10:00
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4. SMG needs to be tweaked - in Feedback/Requests [original thread]
I keep the SMG as a sidearm for the moments my AR is out of ammo, and CQ moments. SMG vs ADV scout built with Shield Rechargers and Regulator = SMG is not going to punch his shield. Of course if the scout is running shields like that he has a shot...
- by Kelshaw Xu - at 2013.02.28 15:47:00
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5. [Suggestion] Low-Combat PvE: Ideas for Exploration and Mining in Dust 514 - in Feedback/Requests [original thread]
Lonnar wrote: Jackof All-Trades wrote: I want to investigate sleeper sites (complexes?) like they do in the Immortal Clone trailer. That would be worlds of ****** up though. As I understand, our cloning technology is Sleeper-based no? Wh...
- by Kelshaw Xu - at 2013.02.17 11:31:00
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6. Run and Reloading VOTE - in Feedback/Requests [original thread]
Hexen Trickster wrote: Im saying no.. shotgunners reloading while they sprint.. anti tank mercs reloading while they sprint HMG heavys reloading while they run away from you.. the only good time to kill them This is just asking for trouble ...
- by Kelshaw Xu - at 2013.02.17 11:12:00
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7. The gek and drop suit hp - in Feedback/Requests [original thread]
Back in the days of Closed Beta, the dropsuits had escalating HP based on type. So the prototypes had more health than the advanced and so on. Problem with that is, it removed any chance for players with MLT or Type I gear to be effective. Then CC...
- by Kelshaw Xu - at 2013.02.06 19:10:00
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8. [Request] Name / Avatar Change - in Feedback/Requests [original thread]
Name changes? Not likely ever going to happen. DUST is on TQ now. EvE Online players don't even get this chance. TQ saves much info about our contracts and employment info, etc... Sure it could be argued we can't make personal contracts, and we ...
- by Kelshaw Xu - at 2013.02.06 12:43:00
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9. [SUGGESTION] Colour coded squad mates - in Feedback/Requests [original thread]
Personally, I would like to see symbols for my squad other than the chevron. I'm color blind and times I can't tell the difference between the green and blue. So in my eyes everyone in my squad are blueberries. I adapt though, I try to keep one m...
- by Kelshaw Xu - at 2013.02.06 12:09:00
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10. Trees - in Feedback/Requests [original thread]
I would like to see trees, but first I would like to see frame rate fixed. Many of us QQ about poor frames, and add vegetation, shader, and lighting effects? I would be playing a slide show.
- by Kelshaw Xu - at 2012.10.11 19:01:00
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11. I miss the old voice... - in Feedback/Requests [original thread]
Well, as CCP uses the NEOCOM icon of Aura, I kind of wish it was the voice ya' hear in EVE. Ultimately, I don't care. personalty I like the "garbled" voice in CODEX. has a "foot soldier" feel to it.
- by Kelshaw Xu - at 2012.10.05 20:44:00
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12. [Feedback] Spawning in CODEX is *awful* - in Feedback/Requests [original thread]
In previous builds we could see the enemy easily in the TACNET before spawn. Currently I rarely see "Orange" bad guys around an objective, so I spawn in where I think its safe and ohh I hear a weapon fire. Ohh I'm dead... Frustrating, yes... Gues...
- by Kelshaw Xu - at 2012.10.04 15:06:00
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13. [REQUEST]Killing players in MCC - in Feedback/Requests [original thread]
Nahh, go on and kill them. I seen a few mercs try to snipe from the hatch. IDK if they have been successful, but if they can shoot you from there you should be able to shoot back.
- by Kelshaw Xu - at 2012.10.04 14:44:00
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14. [Suggestion] I can fix the SP/WP Farming. - in Feedback/Requests [original thread]
Well it seems there is no good answer about the OS/WP farming problem. So I have another bad idea. How about getting rid of the WP system all together and chalk it up to ISK earned? Then all full squads automatically get only one OS per match. if...
- by Kelshaw Xu - at 2012.10.04 14:32:00
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15. [Request] Target Painter Equipment - in Feedback/Requests [original thread]
I don't mind the targeting mechanic of the swarm I just don't like the super long flight time of swarm missiles. But Target Painters , should exist. Ultimately, i think it would be better if they upgraded damage to its target. as well as dramatic...
- by Kelshaw Xu - at 2012.09.27 02:29:00
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16. request: more melee weapons - in Feedback/Requests [original thread]
lol. one of my first impressions with the Minmatar was pic of a Brutor holding a polearm. link
- by Kelshaw Xu - at 2012.09.22 21:03:00
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17. Please give me this AR sight - in Feedback/Requests [original thread]
/signed. 0:31 in that video is the sight i want.
- by Kelshaw Xu - at 2012.09.22 12:09:00
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18. Request: a point to been stelthy, side note bows and arow discussion. - in Feedback/Requests [original thread]
Not only cloaking. Sensor Dampeners will also help. They exist in EvE idk why they wouldn't in DUST
- by Kelshaw Xu - at 2012.09.22 03:06:00
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19. [Suggestion] Redefine KDR... - in Feedback/Requests [original thread]
No offense taken.. (Just read my post with anger voice. didn't mean it that way) but what i meant to say.. "Wanna help some blue dots see red?"
- by Kelshaw Xu - at 2012.09.21 07:08:00
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20. [Suggestion] Redefine KDR... - in Feedback/Requests [original thread]
First anyone whom gives a damn, doesn't care about KDR. They care about your combat effectiveness. Can you keep a dropship alive for the whole match? You're a logi, can you rep our boys? Ohh that heavy has hit several tanks with a forge gun. Didn'...
- by Kelshaw Xu - at 2012.09.21 06:26:00
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